So You
Want Your Own ?.F.L.
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Nothing beats PFL Sundays at Bru's Room
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Each
year, as I plan the itinerary for Nationals Weekend, I've
included on the Saturday morning that the games commence,
a presentation on starting your own league. Guys would be
excited and looking forward to the presentation only to
have the shceulded alter for time constraints. Usually it
is because we are all up balling until 4:00 or 5:00 AM and
no one can get to the arena by 8:00 AM to hear The Swammi
talk about a league, not to mention having to be there by
9:00 AM for the start of the round robins.
Frequently
throughout the year I receive emails asking for advice on
starting a league. And there too, I make promises of sending
info, or placing an article at thepfl.com to offer insight
and ideas. Well finally that time has arrived. I have finally
taken the time to share with some aspiring commissioners
or league organizers what I think are the keys to establishing
and maintaining a good Madden league. Feel free to use any
of these suggestions and incorporate them into your plans
to fit the needs of your group.
League
Philosophy & Purpose
Every league should clearly define their purpose, and their
philosophy. Ours here in the PFL is "To
establish a forum by which its members may gather and enjoy
friendly, but competitive, competition of electronic video
football."
When Deputy Commissioner of the PFL, Tony Womack wrote this
statement, he embodied the essence of what a league is designed
to stand for. Notice several key words.....ENJOY, FRIENDLY
and COMPETITIVE. These words are the foundation of what
the PFL is all about. We have fun being very competitive
with each one of our friends in this great game of football
simulation. Every league should have some type of foundation
that it rest upon. This is ours. Although we all want to
win, we don't want to do it if it will jeopardize a friendship,
or if will not allow us to as a league to enjoy playing
the game. Everything else we do is built around that premise.
Great
Ballers Don't Always Mean Great League
Be careful that in an effort to build a strong league you
only look for ballers that have great skills on the sticks.
While this is important, great skills on the sticks don't
always mean great skills in the area of sportsmanship, communication,
or contributions to the comradarie of the league. One or
two ballers not able to coexist in the same environment
can ruin the league. It almost happened in the PFL. Ballers
must come into the league with a RESPECT for the league,
as well as the ballers that are in it. RESPECT for the league
means that there are just some things you just won't do
because you know it will be hazardous to the well being
of the organization. Sometimes it take a combination of
well skilled ballers, and ballers not so well skilled to
keep the atmosphere enjoyable.
An
example of this could be our Deputy Commissioner. While
he has struggled over the course of the past few seasons
winning games, his leadership, vision and care for the welfare
of the league has helped to hold the PFL together. Without
him working by my side along with former commissioner Allen
and several others, the league would not be as strong as
it is today.
Leadership
And The Leader
The biggest factor in building
the strong league is leadership. Whether you are president,
commissioner, or some other title, strong and IMPARTIAL
leadership is the key. I emphasize impartial because your
ability to be impartial is what will gain you the respect
of the ballers in your league. If your integrity is ever
at question, this can erode at the foundation before it
is ever built. The leader must clearly appear to be interested
in what is in the best interest of the league. Not what
is in the best interest of his particular style of play,
or what could help him win games. A good case in point is
the PFL debate over the use of custom plays. When I was
asked by one of our members, what I thought about custom
plays, I soundly spoke against the use of them. I thought
they weakened our game, and weakened our chance to improve
our game for nationals. But after I heard several other
ballers speak so passionately about how they felt about
using custom plays, and what it meant for them, I said that
I would not push the issue, because this is something that
as a majority, the PFL ballers felt strong about. At that
point, it is not important what the rest of nation is doing.
You have to go with the ballers in yourleague. And although
I disagreed, to me, it was in the best interest of the league
not push this any further. In addition, these ballers made
excellent points on why we should continue with custom plays,
and there were a few of us (about 6) that disagreed. But
nevertheless, they were good points. And once I heard them
speak with so much passion about it, to me it was not worth
splitting the league.
I
use this as an example because you too will be faced with
some issue that the league will be split on. How you handle
it as a leader may determine the fate of your league. This
turned out to be a non issue since the PS2 version of the
game did not have a play editor. Imagine if we would have
tore up the league over this?
Democracy
Or Dictatorship
Just as it is important
to remain unbiased in all instances as the leader of your
group, it is equally as important for all members to feel
that their voice can be heard, and that they have a say
in the day to day operations of the league. No one likes
to be under the rule of a dictator. Anytime this type of
league government is sensed, animosity will build. And it
may not rear its ugly head until years later. Thus it is
imperative at the least that each person feels that their
voice can be heard, and they can make a change IF others
feel the same.
This
does not mean that any guy can up and cry for change for
something when it does not work to his advantage. However,
it does mean that when the league as a whole recognizes
an issue that must be addressed, as the leader, you should
recognize that concern, and find a remedy to address it,
even if you are in disagreement with it. It is what the
rest of the members are concerned with that is important.
Not just you. Remember that and you will make a good commissioner.
This
is where a rule book, constitution or by-laws come in handy.
This is the true foundation on what the league should rest
upon. Whenever there are issues that are in question, the
by-laws/handbook should answer them. If it doesn't, the
league should address the issue by either forming a committee
to study it and make a recommendation to the other members,
or they may come together and just have a simple vote. However
that vote turns out is how the issue should be resolved.
Each member of the league must be willing to accept the
results for what they are, and not take their profile card
and go home, just because they have been out numbered on
the vote. Ballers such as these can hurt the league. That
is not to say they should not feel the way they do about
a particular issue. But if they have philosophical views
that differ that much, it may be in the best interest of
the league if that baller finds a new home, or starts his
own league.
Mr.
Know It All, Do It All
Don't fool yourself into thinking
that you are the only one in the league that can get something
done. One of the biggest mistakes a commissioner can make
is feeling he must do everything. He does the schedule,
writes the rules, records the stats, and does most of the
task needed. This leaves the rest of the league wanting
to help, but with nothing to do. This is where the power
to delegate becomes your best friend. Establish committees,
become more of an overseer, rather than an over doer. To
establish the rules, establish a committee of reputable
ballers and let them hash out the details. Form a scheduling
committee or a competition committee to hash out the details
of game play. Once all of this is done, have them present
it to the league for approval. Don't take all the responsibility
on your shoulders. Otherwise, you can't enjoy what you are
putting together. And for as much as you would like to think
it is true....others other than you can do the job you think
you are the only one capable of doing. Spread the wealth!!
The
Steps To Build
For a new commissioner wanting
to start up a league I would suggest the following steps:
- Find
Ballers that are interested - You can do this by hanging
a flyer at your nearest electronic boutique, Toys R Us,
or wherever potential members may purchase the game. Leave
an e-mail address so people can contact you. If someone
is willing to go through the trouble of sending an e-mail,
chances are they are deeply interested in the game. Also,
go to the web and post up at forums
to indicate you are looking for ballers in your area.
Someone may see it that doesn't live in your area, but
they may have know someone who does and refer them to
you. List your name in the Madden
Ballers Database so others can find you.
- Establish
A Competition Committee - Have a meeting with the
potential league members to announce what you plan to
do. Allow them to meet one another and let them know that
you would like to have help setting the league up. Scheduling
a meeting is also a great indicator as to who will be
committed to the league. Talk with all potential members
about game strategies and philosophies. This will help
you determine who is best suited to assist in developing
the league rules. Once the committee is set, let them
hash out the rules, with you as commissioner adding input
sparingly and only when needed. After the rules have been
set, e-mail them to all the members for review. Schedule
a meeting before the season starts to accept or change
any policies, then you are ready to go. Don't just adapt
another leagues rules or style of play. Look for your
own identity. It maybe helpful to look at other leagues
handbooks for ideas, but make sure your league has it's
own stamp on it. Make sure that your league handbook is
congruent with your league philosophies. It will be the
job of this committee to study the game each year when
the new edition is released to see what changes or adjustments
need to be made for solid league game play.
- Compile
A Schedule - At your first meeting, decide when you
want to play. What day, time, etc. From there, build a
schedule for the league games. Let a committee look it
over to be sure you have been fair and consistent with
the schedule. At some point you may want to incorporate
some type of formula that keeps everyone's schedule balanced.
Divide the teams into conferences/divisions and set the
times and locations of the games. When we only had 12
members in The PFL, we would play at each persons house
each week. Each ballers would host the league for that
game night. Refreshments were optional (but strongly encouraged).
It really gave us the chance to meet each other, and really
fellowship. If you don't have a warehouse or bar where
all the guys can meet, I would suggest this method. (You
have to have crafty skillz at handling the wife. "ill
touch on that in another subject) However, this would
be difficult to accomplish with more than 12 guys. I would
also suggest playing at least two games a night, and having
at least two televisions available.
- Develop
An Ethics Committee - Every now and then a particular
issue or act may cause controversy in the league. When
this happens, the burden of solving this should not rest
squarely on the shoulders of the commissioner. The concern
should be forwarded to a committee of ballers that can
review the concern and make a suggestion to the league
as to how it should be handled. Then, the league may wish
to act on the recommendation of the committee, or drop
the entire issue. Nevertheless, the leader, is without
accusations of making personal unbiased decisions against
another individual. A basic code of ethics should be written
that describes what is expected of each individual in
the league, how they are expected to conduct themselves
at league functions.
- Promote
Your League -Every web site in the Madden Community
works to promote each other. In most cases, each one of
us has a link to another Madden site on our pages. Exposure
helps build league pride and awareness. Don't be afraid
to discuss philosophical differences with other leagues
in the community. As long as it done constructively, it
can make the community stronger, and build a better and
more competitive local league.
In
Closing
No league is perfect or without
faults. Even here in the PFL we have had our ups and downs,
so be prepared for them as a commissioner. What is important
is how you handle adversity in your league. Don't expect
a utopia. There will be growing pains. There will be conflicts,
personal differences, and much more. But if you apply some
of the ideas mentioned above, in most cases you will be
able to ride the storm, and your league will be healthy
for years to come.
For
more specific questions on this topic e-mail The Swammi
at:swammi@thepfl.com